Showing posts with label General. Show all posts
Showing posts with label General. Show all posts

Tuesday, January 19, 2016

New Year, New Roleplaying

So it's been a while since I updated this blog. Really far too long, embarrassingly actually. So one of my pushes for the new year is to get it up and running again.

Since the last post I'd been running Star Wars successfully for some time until last summer when I stopped it due to poor attendance on my behalf because of health issues. They're mostly cleared up now so I'm ready to get back at it.

Of course now the big question is, what to get back at. Currently I'm tossing ideas between Warhammer Fantasy Roleplay 3rd Edition and a couple of Call of Cthulhu games (Masks of Nyarlathotep or some WW2 Cthulhu action.) I'll keep posted with updates, as well as any RPG news I find interesting and reviews of anything I read.

Saturday, January 11, 2014

Lack of posts

I haven't been making very many posts lately. Thankfully there is a good reason for this. Having gotten back into role-playing I'm running a Star Wars: Edge of the Empire game with a new group of players that seems to be going well. I'm going to have more material to post shortly, reviews and game related items, so stay tuned I haven't completely disappeared.

Tuesday, November 26, 2013

New Years Resolutions - More Updates

So it's coming to the time of year where we look back and figure out if we met our New Years resolutions. For those that can't recall mine were listed back here in January.

I'd always tagged this year as the year I get back into role-playing properly. So how'd I do on my scorecard?

Well I didn't make any of them for the timelines I set myself. It was May before I got involved in a game. Starting in May I got myself into a Pathfinder Society group and played. It was enjoyable. I did I think about 8 sessions before getting ill and stopping. Keep thinking about going back, but I haven't done so yet for some unknown reason.

I have however started running a game myself. A few weeks I ran a session of Star Wars: Edge of Empire Beginners Game. And you know what, despite it being the first game I've run in 7 years we all had a blast. Great game and system (ignore the comments on the proprietary dice, they work fabulously.) In fact it ran so well we've all agreed to do a campaign of it. As a result the first session of the campaign begins this Friday the 29th. So looking forward to it.

So did I make my resolutions? Not as written no. Have I been successful in this being the year I get back into role-playing? Yes. Not as successful as I'd have liked, but it's getting there and the future is bright.


Sunday, October 13, 2013

Limited Roleplaying

For many of us we gather roleplaying games simply for the gaming. A new core book comes out, we grab it and game with it. The same with some of the supplements. There are also a lot of people out there that collect roleplaying games in order to read them as they find them fascinating, often I fall directly into this category. The third category that I've talked about before is the collector and all too often I fall squarely into this category as well.

Now not all collections are equal. Some collect complete game lines, some samples of everything and some rare and limited editions. Now I am a bit of a collector, but I don't have a huge range of the limited and rare editions. However I would like to share with you those that I do have.

Dune RPG

First up is possibly the greatest pride of my RPG collection, a copy of the Dune RPG from the late Last Unicorn Games. This was produced in a limited run of only 3,000 of which most were sold at GenCon 33 in 2000. A few hundred copies made their way overseas and were sold in conventions in Europe and Asia, but in very limited numbers. No one knows exactly how many for sure, but it's estimated that 150-200 copies made it to the UK (where I used to live) and were sold at the UK GenCon while it still existed.

Now I didn't get my copy there, I picked mine up about six months later on eBay for a sum that, well lets say it was squarely in the middle of the number Shannon Applecline quotes in his wonderful reference work Designers and Dragons. The funny thing about it is that I lived in Canterbury at the time, a small city of about 60,000 people, many of which are students. Despite being a small city representing maybe 1/1000th of the UK population, I knew of about 18 copies in that one city among the role-players there. It must have been some kind of Dune RPG nexus.

Shadowrun

Those who frequent this blog are probably quite aware that Shadowrun is a particular favourite game of mine. I've been playing it since it's first release and though I once sold my entire collection of it, have managed to rebuild to have an approximately 98% complete set. A couple of titles still elude me. 

Within Shadowrun I have the hard to come by and usually pretty expensive Universal Brotherhood. In addition I have four limited edition rulebooks;
  1. Shadowrun 4 Limited Edition
  2. Shadowrun 25th Anniversary Limited Edition
  3. Shadowrun 5 Limited Edition
  4. Shadowrun 5 Deluxe Limited Edition
And no, you can't have any of them.

Traveller

Traveller is one of those games where most of the books appear relatively cheaply in the usual places, eBay, Abe Books etc, and generally most of them aren't that hard to get hold of. The real rarities of the collection, the ones that go for the highest price and are most treasured by Traveller fans simply because of their sheer amazingness (yes it is a word, see it's written right there) are those produced by Digest Group Publications (DGP.) Yes, pretty much all of them. DGP were to Traveller what Pagan Published are to Call of Cthulhu, their products supplemented and exceeded the original publications they intended to support.

Now I don't have them all (if you have a copy of Solomani and Aslan you're willing to sell, I'm willing to talk) but I do have a few. I have a complete set of the Traveller's Digest and am missing only 1 Megatraveller Journal. However the pride and joy have to be Vilani and Vargr and especially Starship Operator's Manual Vol 1. If you ever get a chance to read Starship Operator's Manual, take it, it's one of the best supplements ever written for an RPG. Added to this are 101 Vehicles, World Builder's Handbook and The Flaming Eye campaign.

Rogue Trader

Rogue Trader, not to be mistaken for Rouge Trader the game of makeup sales, was the second of the Warhammer 40,000 RPGs produced by Fantasy Flight Games. When it became available I remember refreshing the site to see when the limited edition would go on sale and managed to snag a copy. They sold out pretty quickly, within 2 hours I believe it was which was slower than the limited edition Dark Heresy. 

Anyway I managed to get a copy of this and it's a great collectors item. It comes in a rather large box covered in star charts and sealed with some nice ribbon and metal clasps. Upon opening the box you are presented on one side with a section containing your personalized Warrant of Trade authorizing you as a trader in nice calligraphy (printed obviously,) complete with a fake resin seal of the double headed eagle from the High Lords of Terra.

On the other side in the main section of the box is a set of airlock doors, that are kept closed with small magnets (nice touch,) is a massive leather bound copy of the Rogue Trader rulebook with a printed silver Navigators symbol on the cover. The book contents (other than being numbered out of 1,000) are identical to the regular rulebook but is printed on much heavier stock, is silver edged and comes with a nice bound ribbon bookmark. Unfortunately the box is slightly damaged, one lower edge split a little in shipping, but it's slightly fragile and by all accounts none of them made it through the postal system intact. Fantasy Flight did offer to replace boxes for people, but I didn't see the point as I thought the same thing would just happen again and the damage is minor. It's not like I collect them to sell on at a later date.

Call of Cthulhu

Call of Cthulhu has it's share of rare items and sadly I have very few of them. I do have the original Horror on the Orient Express which has never been read and is in great condition (box slightly knocked) but the bottom dropped out of that market when they announced the new version. 

The best items in my CoC collection are probably some of those produced by Pagan Publishing, publishers of the best RPG supplements ever (even better than Starship Operator's Manual mentioned above by DGP.) Unfortunately I don't have a copy of the Golden Dawn (again if you have one you're willing to sell for less than the price of a new Aston Martin, let me know) but I do have a good if incomplete collection of original run The Unspeakable Oath's. None of the magical original 4 unfortunately, but from 6 onward my collection is almost complete (missing 11 for some odd reason.) 

The other nice items are copies of the original Eyes Only chapbooks for Machinations of the Mi-Go and The Fate. I've talked about these in my review of the collected Eyes Only book. Delta Green, the best RPG line I've ever read, and I have it complete. Mwahahahahahaha. 

Additional items are the self published small press Tales of Terror collection of 48 scenario ideas from Steve Haterley. A copy of the Japanese version of Call of Cthulhu, Cthulhu D20, Beyond the Mountains of Madness plus the Antarctic Expedition Kit. 

Others

Other less notable items in the collection include the original hardback edition of Aces and Eights, a copy of the Aliens Adventure Game by Leading Edge Games, the old Chameleon Eclectic (most people haven't heard of them) Babylon Project the first Babylon 5 game. Additionally I have a full set of Orpheus (which I must get around to reading at some point.) 

I have a reasonably decent collection of the original West End Games Star Wars Roleplaying Game, perhaps 70% complete. One of the most unpretentious and sheer fun RPGs I've ever played in my life. Also a pretty (80%) complete set of the FASA Star Trek RPG. 

Not really RPG games, but really relevant and quite sought after are the two original Games Workshop Realms of Chaos books. Superb books from before the days when GW started to turn its attention to making their games suitable for young kids and back when they were still partially a roleplaying games company. They're probably my other main pride and joys. 

So come on, boast away, what rare and/or limited items are in your collection?

Saturday, September 21, 2013

Bundle of Gumshoe

For those of you out there who like the Gumshoe system, or are interested in trying it, there is a new Bundle of Holding available. At the time of writing you can get, for a minimum purchase of $4, these fine products

  • Ashen Stars
  • An annual subscription to the great Ken Writes About Stuff
  • The first collection volume of See Page XX
  • Mutant City Blues
If you pay more than the average (currently $10.92) you also get 
  • Nights Black Agents
  • The Zalozhniy Quartet for Nights Black Agents
The Bundle of Holding has become a great RPG version of the Humble Bundle and is often full of great games. Generally also as the deal continues additional books will be added to the bundle that are available to all making it even greater value. 

Friday, June 14, 2013

Exciting Arrival: Challenge Magazines

So today I got the delivery of some items I won off eBay, three vintage Challenge magazines. More specifically issues 31, 34 & 39 of the classic title. I used to love the Challenge Magazine and to my mind it stands alone as an RPG magazine in comparison to the older (pre-100) White Dwarf issues.

This nostalgia trip has made me start to put together an article on the history of the magazine, so for those interested check back over the next few days.

Edit: Here is the link to the article.

Wednesday, May 15, 2013

New Years Update: Gaming Again

So its been a couple of weeks since I last posted, that has mainly been due to travel commitments and a couple of other items. I have managed in that time however to start gaming again. Huzzah!!!!

I've signed up for a local game in Toronto of the Pathfinder Society. It's been about 15 years since I played Dungeons and Dragons of any flavour and I must say, I'm enjoying it. The Pathfinder Society allows you to use the same character around multiple GMs at any organised game and has rules around what is and isn't allowed along with regulations on what can be purchased etc.

So still, I'm enjoying it and I've started gaming again. Now to plot some GMing of another game at some point.

Friday, April 19, 2013

Steve Jackson Games: Report to the Stakeholders

So Steve Jackson Games has posted this year's Stakeholder's Report. As every Steve is very open about what is going on in the company, what the challenges and successes are and financials. Many of us wish more gaming companies would do things like this (Mongoose does to a more limited extent) as it helps gauge  what is actually going on in the industry instead of the rumour and doom mongering that we all seem fond of.

So anyway, even though RPGs aren't their top line items any longer it's still good to read through even if a bit Munchkin focused. Read it here.

Wednesday, April 3, 2013

New Years Resolution Updates

So as some of you may remember I made some resolutions back in January to get me back into roleplaying again after too long a drought. Attend or run one game in each of January and February and two games in March. So it's three months into the year, how am I doing?

Not well. I haven't attended a single roleplaying session this year. Tried to run but never got around to actually scheduling and looking for players beyond some initial exploration.

So the question is why? Why didn't I meet any of my goals? Answer of course is me. Apathy? Procrastination? Laziness? Fear? Probably all four. The worst two offenders are actually procrastination and fear.

Procrastination because I keep saying "I'll do it after I get X out of the way" or "Y is happening soon so I can't do it until after that." A dangerous thing to do, and I've done it for five years now.

Fear because I don't actually have a group. Part of me doesn't want to try running my first game in six years with a group of strangers and making a fool out of myself. Assuming I can get a group in the first place.

Five and a half years ago I moved from England to Canada and lost my group there. I've never been able to get into the right circles over here to get a group together so everything conspires (in my mind) to stop me running a game.

I need to get off my ass and run something, even if I do make a fool of myself. I have an evening course that finishes next week, and then I'm away on vacation for a week (and the in-laws are now over,) so I can try something at the end of the month or May (see how procrastination easily sneaks up on you?)

Still, I hereby make the promise in front of the internet ( :) )that by the end of May I'll have run at least one session.

Promise this time.

Sunday, March 3, 2013

My RPG Collection: Shelves 3 & 4

So continuing where I left off on the series going through my RPG collection (this is partially for my own purposes, but some may find it interesting.) Part 1 can be found here.

Shelf 3

This shelf is pretty easy to cover, it's all Shadowrun. More specifically it's all Shadowrun editions 1-3. Shadowrun is one of those games where I'm a completionist. I haven't run the game in 10 years but I still buy everything for it because I find it so fascinating to read. In fact with my shift to PDFs recently, Shadowrun will remain one of the lines I buy in hardcopy as well just because I love it so much.

So Shadowrun editions 1-3. About 18 years ago I sold off my entire Shadowrun collection to a friend, which while it wasn't huge it was reasonable enough (edition 1 only.) I always regretted it and when 3rd edition was release I decided to start buying it again (I sold when I went to university and rebought when I started work and was actually bringing in money.)

I have managed to collect almost everything published for it now, though as you can see some are second hand and a little worse for wear than others. I am missing a few items from the first 3 editions, namely the hardback 1st edition rulebook, Prime Runners and the revised editions of Street Samurai's Catalog and Rigger 2. Smart eyes may notice on the larger image that my copy of Corporate Punishment looks a bit weird  that is because it is a print on demand copy from DriveThru as I couldn't find a regular copy.

Not visible here is the Denver box set which is too large for the shelf and is stored elsewhere.

Shelf 4

This shelf continues the Shadowrun theme with all the 4th edition and 20th Anniversary Edition books. I really like the two limited edition books I got, for 4th edition rulebook and the limited 20th Anniversary edition.

Continuing along and off Shadowrun we have a few books for White Wolf's Trinity line. This is one of those lines where I used to have everything (for some odd reason, I never read them) but sold the collection before my emigration as unwanted. These three books represent what I couldn't sell on eBay.

Next up, All Flesh Must Be Eaten. A fun game that I think a GM should spring on every RPG group once as a surprise. My group was surprised when I ran it as they hadn't even a clue what game system they were playing.

Rounding out the shelf are some of my Call of Cthulhu related magazines (the rest of the collection including the small format books are elsewhere.) The large format Unspeakable Oath's (missing issue 11 annoyingly), 4 issues of The Whisperer and the 6 English language versions of Worlds of Cthulhu.




Sunday, February 24, 2013

My RPG Collection: Shelves 1 & 2

Often you see threads on RPG forums of people asking how large other's collections are, and when I read through them I find that there are generally 3 types of role-player represented.

  1. The Minimalist - The role-player who perhaps just plays in a couple of games, or who perhaps runs games but doesn't keep many books. Many role-players make up their own items entirely without needing entire gamelines that are published. Then there are those who have switched mostly to electronic books. Whichever they are these games have only a handful of RPG books, generally no more than a couple dozen.
  2. The Game Liner - Those who only play perhaps one game and collect almost everything they can for it. The game line of choice is fairly extensive, but not always complete.
  3. The Collector - The person who collects RPG books seemingly as a hobby onto itself. While these gamers often to game with their books, it is not always the case. Many role-players actually just buy to read these days. Often these gamers will collect multiple lines in intense detail, and have parts of dozens of other lines, collectors editions, rare items etc generally spanning the entire history of the hobby.
I seem to have fallen into the latter category, I am most definitely a collector who buys anything of interest to me and has formed a large stack of books over the years. I don't have an exact count, but it's way upwards of 1,000 items. 

So what I thought I'd do was document in more detail what is in my collection and point out any gems, rarities etc. Since it is large (I have no kids, no debts, no vices other than books and flying and we have two professional incomes which is why I've managed to buy so much) I'll be splitting it in to multiple parts. Not sure but this could take some time to get through.

So onto the first two shelves. I'm arbitrarily starting at the top left of the collection and working through each case and then onto the other boxes and bits and pieces around the house.

Shelf 1
This shelf is rather a mixed bag. A copy of Eclipse Phase (purchased after flicking through the freely released PDF) followed by my Transhuman Space collection. I think I have everything released in Print for Transhuman Space, but I'm not sure.

Next up is the GURPS WWII line. I think I'm missing a few items there that I've not bothered to look to hard for.

Coming up after are a few real gems of games. A|State I love the setting, it's very Perdido Street Station mixed with Cyberpunk and more mystery. Not much of a rule system but a great setting and it's a shame it didn't get more exposure.

Starblazer Adventures was a Christmas gift from a friend. Based on the old comic strip Starblazers it's a great little golden age style game that I haven't given completely the time to read through. 

Tucked in beside is my only copy of an Unknown Armies book, the second edition rulebook. Seems like a great game, must re-read and then run.

Sengoku is Gold Rush Game's samurai RPG, seen here along with the adventure campaign Shiki. It works quite well but I bought it mainly for background as for the most part it's straight historical Japan with optional fantastical bits.

Recon. Ah I recall this fondly from my school years, playing Vietnam games based off war movies. We had great fun with it. This copy was bought a few years ago as a nostalgic replacement for books I sold many years ago.

Almost the entirety of the rest of the row is Traveller (until you get to the 40K stuff.) Here is mainly my Megatraveller collection (complete I think from a GDW perspective) but also any large format items from Classic and Megatraveller published officially and third party. The real rarities and favourites here have to be the Digest Group Publications (DGP) items. Starship Operators Manual (one of the best RPG books ever written in my opinion), Vilani and Vargr, all the large format Traveller's Digests.

Also include are the classic Traveller Alien series, the Traveller Adventure, fanzines such as Signal GK (about 6 issues), the small format GURPS Traveller items, the GURPS Traveller deckplans, Power Projection miniature rules, Traveller Bibliography and a couple other items from third parties like Judge's Guild.

Last in the row are some Warhammer 40,000 related items. While not RPG books they're great items. The original first printing two Realms of Chaos books (I shall never part with these they are much sought after), the paperback collected Liber Chaotica (mysteriously now out of print and worth about 3 times what I paid for it) and The Inquisition companion to the Black Library Inquisition based novels. 

The only item left on the shelf is the box set of Story Forge cards. I'll do a proper review of these at some point, but for now I'll just say these are great for coming up with character backgrounds, plot lines and adding colour to anything you're creating.

Shelf 2

Okay this shelf is a simple one. It's all Traveller.

This shelf contains all my large format Traveller books outside of the Classic and Megatraveller eras. I have everything else represented here Mongoose Traveller, T20, New Era, T4 and GURPS Traveller. GURPS is complete as is T20, but T4, New Era and Mongoose are missing items. For T4 it's missing teh Naval Architect's Manual (I never came across it) and First Survey (I refuse to pay money for such a flawed book, but we can discuss that separately.) And yes I know I have two copies of Reft Sector. I do keep a list on a website of my collection but sometimes I forget to look at it while I'm at my FLGS. 

From this shelf my favourites are the T4 books. Not for the rules, but for the setting information. I love the Milieu 0 foundation of the Imperium era, it just speaks to me. The GURPS Traveller books are also exceedingly well done and written. 

You may also notice tucked in are the three Bablyon 5 books published for the Traveller gameline (Trouble with Drazi is the thin one hiding in between.) I got these as completionist items to round out my B5 collection, but that's an entirely separate box. 


So there are the first two shelves. I've never sold any Traveller items during one of my selling phases, so many of these I've had 20 years or more (the Megatraveller stuff mainly.) The only repurchase on those shelves is the previously mentioned Recon book.

Hope you found it interesting, I'll be back with more at a later point. 

Thursday, February 21, 2013

The Case of the Missing Blog Post

So the other night I sat down to write a short blog post/article on a specific aspect of one of my favourite RPGs. It's something I've written for before and I'm trying to get back into my writing, so much so that as some may know I'm toying with starting my own small imprint later this year once I have the material.

Anyway, I sat down to do a quick 20 minute post or article, and it was 4 hours before I stood up from my desk (my physio won't like to hear that.) What had started as a short item had ended up 24 pages long, with lots of notes for sections and rules to insert. I estimate when I finish it it will be about 50-60 pages long. So it kind of got away from me, but it had all been in there being mulled around for a while. So basically a blog post turned into a book, one that I'll put aside for publishing at a later point.

So where does that leave the blog? Well it means I've got nothing meaningful to enter here. So instead I'll just say go and buy the new issue of The Unspeakable Oath #22. The latest issue of one of the greatest RPG magazines ever published.

Friday, January 4, 2013

Happy New Year and Resolutions

So I haven't posted anything over the holiday period, I've been busy with various things in real life. Organize a party for a few friends, get my pilot license currency back and the worst one, the Steam holiday sale. Seriously I've logged about 4 full days playing PC games over the last couple of weeks, all on games I bought over the sale (damn you Borderlands.)

Anyway I also managed to pick up a load of Warhammer Fantasy Roleplay 3rd edition supplements cheap at a local store called Meeplemart. Looks like I'll be popping over there at some point to get the rest of the supplements I'm missing. Right now I'm really digging the 3rd edition game. It's well produced, the cards and components add a nice edge to it that while a little clunky become a game in themselves and make it easy to keep track of things.

So New Year resolutions. Well I've been trying to get back into gaming properly for a long time, that means not just reading and collecting but playing and GMing as well. So to that end I've made a new years resolution.

In January I must run or play in one gaming session.

In February I must run or play in one gaming session.

In March I must run or play in at least two gaming sessions.

By April I must be involved, if possible, in a regular game.

Should be attainable, but it's already the 4th and I've made no progress towards the first one other than thinking maybe I should try running Warhammer 3rd edition.

Any gaming new years resolutions out there?

Thursday, August 23, 2012

Deciding what to run

Do you ever have problems deciding what game to run? Those who know me know that my RPG collection is well in excess of 1,200 physical books, with at least 40 different settings and a multitude of editions among those settings. That's just physical books, you can probably double that if you include PDF related games excluding those I have physically. As a result when deciding to actually run something again (I was never out of role-playing, I still collected and read, I just didn't actually play) the choice was rather difficult.

So how do you decide what to run? If you're anything like me you're easily got into the mood for a particular game/setting based on external influences. This is useful for really getting into a particular game, not so useful for when you thought you'd made your mind up then watch a cool movie or TV series which throws you off on a tangent again. For six months I went up and down my collection, reading as much as I could from one setting for a week, another setting for a night, and perhaps yet another setting book to flick through while sat on the porcelain throne. Not exactly conducive to focusing and figuring out one game.

I went through stages with maybe a dozen different games, but finally it started focusing down to just a handful.
  1. Call of Cthulhu
  2. Shadowrun
  3. Deathwatch
  4. Traveller
How to decide. Well there are obviously many factors in deciding what to run, and all of them did have an input. A good set of questions are;
  • What does my gaming group like? Well I don't have a group right now, so that's of no help.
  • What is selling well in my area? I live in Toronto and the perennial best sellers appear to be D&D and Pathfinder. I have no inclination to run either of those, so again no help.
  • Which rule system do I like, or can I stand learning? This was really the death knell to Deathwatch at this time, I just couldn't be bothered going through all those rules. I love the 40K setting, and I'm sure I could run it easily, but the thought of the rulebook just put me right off.
  • Which can I just run with almost no effort? Call of Cthulhu I've always loved, but I find it can be complex to get an adventure just right. I wanted to ease myself in again and didn't want the hassle associated with trying to get the atmosphere right, do the writing etc at this point, so Cthulhu unfortunately was set aside for now.
  • How easy can I run with the setting, make stuff up and add colour at the drop of a hat? Traveller and Shadowrun both have universes that I'm very familiar with. Pulling detail out of nowhere would be child's play with both games.
  • What would just plain be fun? Both Shadowrun and Traveller are fun in their own way, but I think these days people can associate with and get into character more easily with Shadowrun and the default characters.
So there we go, games narrowed down and the winner of what game I am going to run is Shadowrun Legend of the Five Rings.

Hold on what? That wasn't an option. Well sometimes no matter how much process you apply to something, your gut just jumps in and makes a last minute decision for you. C'est la vie. So yes, I've been reading up on running Legend of the Five Rings. It ticks all the boxes above for me that the other games did, and I've always loved the setting. So Five Rings ho! (and yes I watch Big Bang Theory too, and know ho means calling attention to a destination, but who cares. Five Rings ho!!)

Wednesday, August 22, 2012

Start of an era?

So after years of procrastinating, putting it off and general apathy, I've decided to get off my behind and put my RPG views, tips, reviews, news etc into an online blog form. I was going to use a regular website but the blog format allows more flexibility and less maintenance that allows for more time brainstorming/writing/gaming and everything else that goes on in the busy role-playing world.

Who am I? Well I've been role-playing for around 23 years now in both Europe and Canada. Currently between groups after having several years off (I was learning to fly and wanted to concentrate on that, so I ignored the beloved RPGs for several years.) I love writing role-playing items. Some adventures but mostly setting related material and collation of historical and other disparate material that may be of interest to role-players around the world. I've only officially been published for Traveller, but my interests extend beyond that to Legend of the Five Rings, Shadowrun and Cyberpunk, 40K, Earthdawn and, my favourite of them all, Call of Cthulhu.

So what can you expect from here? Honestly, I'm not 100% sure as yet. I know I wish to use it as the jumping off point for a company I've been trying to start for a couple of years now, but that's not ready yet. I need to finish some more writing so there are some more products first. I can tell you what I will have that isn't related to that;
  • Reviews
  • Hints and tips I've picked up along the way
  • Adventure seeds (I'll try to be as generic as possible)
  • Historical items of interest
  • Locations, I have a big interest in locations that can be used for settings
  • Links to good articles on GMing and role-playing in general
  • Perhaps some industry news if it comes across as something that has an effect on my areas of interest